By Sarah Bay-Cheng, Chiel Kattenbelt, Andy Lavender, Robin Nelson
This insightful booklet explores the connection among theater and electronic tradition. The authors exhibit that the wedding of conventional functionality with new applied sciences ends up in an upheaval of the implicit “live” caliber of theatre by way of introducing media interfaces and web protocols, the entire whereas blurring the limitations among theater-makers and their audience.
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Additional info for Mapping Intermediality in Performance (Amsterdam University Press - MediaMatters)
In this sense, presence is defined not by spatial but by temporal proximity, known as telepresence. This, in turn, is distinguished from virtual presence – the sense of the self in a simulated environment – by the social 46 mapping intermediality in performance exchange between participants, closely akin to telematics (" term). In the context of networking (" portal: networking) and social media, presence is increasingly defined by participation, rather than by shared physical or even temporal space.
Thematically these positions illustrate a gap between a mother and her teenage daughter: mother talks from ‘behind Anne’s room door’ and can never access her world. The fourth performer appears as her everyday self, in other words offers her presence as such onstage, and is simulated visually by her avatar. “Hi, my name is Kaisu”. This performer-avatar duo offers a counterpart for the storyline by commenting on it from outside, and playing the game in SL against Anne. While the game-level scenes proceed through highly choreographed sequences, reconstructions of actual events that have occurred in SL as well as improvisational encounters, the last scene eventually reveals the winner of the game.
His prediction that new modes of communication made possible by new media developments will give rise to what he terms a condition of “secondary orality” reinforces the suggestion that literacy is, in the end, to be understood as the condition of being disconnected from orality as a more primordial, embodied state of being. This condition, furthermore, is about to be challenged by communication technologies which, by allowing for embodied interaction, will undo the condition of disembodiment associated with the subject of writing and print culture.